We are exited to announce that the Kickstarter for the next issue of your favorite extreme metal futuristic dystopian fantasy is right around the corner!!! Check out more about the series and the artist Jason Lenox here.
If you have been following the site in recent years you will know that we are fans and supporters of the series and the art and writing is different to what has been popular with mainstream publishers which is one of the reasons we enjoy Jason’s work. This grimmer, darker series with a unique setting make for thrilling reads and lets us appreciate the art of the panels giving me the vibes of hand drawn classics but not aged. The villains are fleshed out antagonists that you feel with at times while at others you just are in awe of the evil. In the last issue the creators introduced some cool unconventional heroes such as Bees with shotguns, Eagles with comms to plants operating mechs, the team truly deliver on giving us something wild and engaging without jeopardizing the cruel reality of the setting or sacrificing immersion. I can promise you that it will read like no comic you read recently, especially if you are thinking of returning to the hobby it is this kind of book that takes you back to the edgy creativity of a time gone. Having read the previous 3 it is a must I pledge and get behind the project but I encourage anyone interested to look into this Kickstarter.
Jason is a pretty humble guy and he is not all over social media like a lot other folks in the industry but his work ethic and openness impressed me from day one when I first reached out. He was prompt with his response and polite, making time for a small time site like us really is a testament to him wanting to help out smaller creators. A family man with his handful most days it is no small feat for him to consistently deliver on Lords of the Cosmos and I do hope that we see many more issues of this epic adventure while wishing Mr. Lennox nothing but great success in his future endeavors.
Thanks for reading, please check out Jason’s social media and website to stay up to date on all the great work he is doing.
This adaptation leaves much to be desired by true fans of the source material but will likely appeal to those new to the story as the writer and film team have taken liberties and creative licenses as with most movie adaptations today, especially comic related ones. Judging the film on its own merits Batman:Hush is good but not as good as the comic.
For those who are not familiarBatman: Hushis one the most popular and critically praised graphic novels of all time but most certainly of the last two decades (IGN Ranking it 11th intheir top 25 list) evidenced by the first issue having 113,061 pre-orders in October 2002 placing it at the peak of the Top 300 comics charts. Going into the project Loeb, a fan favourite having done justice to the character in previous iterations, this time teamed up with maestro artist Jim Lee by both shaking up the status quo and making a few unexpected decisions creatively they succeeded in creating buzz and controversy .
Returning to the animation, DC has been consistent with its art style since the Flashpoint offerings creating a sort of baseline to illustrate the connectedness of the different films. This isn’t bad, but the style isn’t up to snuff compared toBatman: The Animated Seriesor Jim Lee’s masterful pieces in the original comic. This movie like countless other adaptations and reboots of the last decade plus suffers from the animation writing staff putting their own touches on the story. This approach hasn’t made great projects where possibly Teen Titans: The Judas ContractandThe Death of Supermanare exceptions which reinforce the rule. Unfortunately most writers make big alterations to great stories in an attempt to keep the story ‘fresh’ to fans who know the original story, whilst this can work in seldom cases it did not by and large in the New 52 era or for writerErnie Altbackerin the case of Batman: Hush.
The film begins with Bruce Wayne making an appearance at an evening banquet where he bumps into an old school friend Thomas Elliot (Maury Sterling) and sees Selina Kyle which gets him thinking about giving their relationship a shot again.
Shortly thereafter he stumbles upon a conspiracy involving a kidnapped young boy who is being held by Bane (Adam Gifford), as he foils the plot Catwoman makes away with the ransom money promptly delivering it to Poison Ivy (Peyton List).
As Batman attempts to catch Catwoman his grappling line is torn by a sniper shot from the titular villain sending Batman crashing to the street. Luckily there are some good people to stave off encroaching threats.
Bruce decides to begin dating Selina, and when they attend the Opera the are met by Harley Quinn (Hynden Walch) who claims that she must kill Bruce Wayne in order to free her boyfriend The Joker (Jason Spisak).
To spare you readers as many spoilers as possible I ll just add that yes Catwoman and Batman get involved, yes.
In essence the viewer is treated to large portion of the classic Batman rogues gallery thanking to the stratagem of Hush, a new player on the scene who is mind controlling the lot of them. The cast is solid but both leads would have been better served if they were voiced by Kevin Conroy & Adrienne Barbeau respectively. Other welcome voices to the troop to reprise their roles would have been Arleen Sorkin as Harley,Mark Hamill as The Joker, Loren Lester as Dick Grayson/Nightwing andRichard Mollas Harvey Dent.
Fans of the source material will not be thrilled by certain changes made to the story, most being trivial and unnecessary (like switching Killer Croc with Bane or Huntress with Batgirl which basically ends Oracles role in the story) which eat away at the robust story itself but one which probably does detract from the story is the love affair between Bruce and Selina taking centre stage more so than in the comic books. Whilst this is the only aspect which is perhaps an improvement on the source material, the movie is not called Catwoman & Batman but Batman: Hush. That being said Damian Wayne’s (Stuart Allen) response to the pairing is probably the most memorable moment of the feature. Most changes feel to have been done to make the film fit in the current DC Animated universe, much like what Marvel has been doing the last decade or so, but with source material as strong as this is clearly not the best idea.
The animation does feel a little generic and the above average fight scenes do not mask the misstep. Another thing I feel old school fans will be disappointed by is the seemingly forced use of profane language in an attempt to make the feature edgier, as is the sexual innuendo which feels static as it suggests O’Mara and Morrison lack adequate chemistry to pull off the romance in a believable manner.
The ending itself feels rushed and leaves one feeling anticlimactic and that the huge choices Batman made throughout the film are insignificant, which they are not. This story arc could have been better served if they spread the story into a two feature series or even three, instead we are left with numerous red herrings and you simply don’t feel Hush is a worthy opponent of the caped crusader.
This movie, unlike the beginning of Warner Bros. Animation, suffers from what most movies suffer from – too much meddling with what works. Batman: The Animated Series was a watershed moment and a classic which stands out today just becauseJean MacCurdy(the company in this instance) allowed the creative team ofBruce Timm,Paul Dini&Mitch Brianto do what THEY felt was BEST.
This feature much like most films inspired by comics feels like making money was far and wide the top priority which there is nothing wrong with but by banking on an existing fan-base to support it without giving any fan service in return doesn’t seem fair. It is likely a sign of the times where everything must appeal to as many consumers as possible disrupting the organic quality of the storytelling in the process.
The animation is crisp and presented in 2160p in the Blu-ray and the DTS-HD 5.1 audio is just as quality so that is alright.
In closing its nice to see that DC continues to bring back some classic stories into the animated realm, unfortunately like others they are guilty of trying to ‘fix’ a working recipe. The original comic arc was built on a clever detective story, provided interesting plots twists and intelligent characterization from the writer and stellar artwork by the illustrator making it a classic which is still impressive today.
Worth praising is DC’s attempt to create a semblance of a continuity but I feel most fans would rather not have this done at the expense of the source material. The worse thing I felt upon finishing the film, and days later, was how generic it felt. As a big fan of Batman this leaves a bad taste in my mouth.
Batman: Hush will most likely appeal most to casual fans and a public which have no foreknowledge of the comic, as it is a good animated feature but for true fans of the original work who have been waiting for it to grace the small screen format it will very likely be a serious disappointment.
I came into to comics at the point of transition from the Silver Age to the Bronze Age. At the Time, Marvel was publishing a lot of re-prints of classic Silver age material, most notably Marvel tales (re-printing Spider-man) Marvels Greatest Comics (re-printing Fantastic Four) Marvel Triple Action (re-printing Avengers) and X-men (reprinting X-men). So I am something of an authority on Silver Age Marvel, as well as Bronze Age.
During the actual Silver Age, I was too young to read. But I was already into superheroes through the medium of television. There was a Batman series on TV at the time starring Adam West that I loved and had toys of and the show still shares a cult status among fans and marks a specific time in American Television. The DC cartoons were in my opinion were much superior to the Marvel ones. Most of the Marvel cartoons consisted of someone waving panels of Jack Kirby art while someone narrated and fell short of translating the excited from the page. The DC cartoons where much better animated, the exception being the Spiderman cartoon. So when I started learning how to read, I came into comics with a bias in favor of DC.
Unfortunately, DC squandered this advantage with comics that were so much lower in quality than the Marvel ones, even to a 6-year-old’s eyes and that is saying something. In the Early DC comics I first read, Batman was fighting ordinary criminals with no costumes or powers, Superman was fighting Terra Man (the space cowboy), Clark Kent had a new co-worker, Guy Lombardo, a sportscaster who would bully Clark (while Clark pretended to be bullied), Wonder Woman had no powers and was a Kung Fu Fighting Private Detective, The Metal Men all got melted, and the Justice League teamed up with the Justice Society to search for the Seven Soldiers of Victory.
The first Marvel comic I read, in contrast, features the climax of the Skrull/Kree War, a reprint of the Fantastic Four defeating Galactus, Ragnarok, the Mimic (with the combined powers of the X-men) fighting the Super Adaptoid (with the combined powers of the Avengers), MODOK and Dr Doom fighting over the Cosmic Cube, and in the same issue: Captain America vs Nick Fury and the Falcon vs. the Captain America and Bucky from the 1950’s. With that beginning, although I occasionally bought DC comics, I was mostly a Marvelite from then on.
Comics in those days were $0.20 each. I’m pretty certain that they were deliberately priced at double the cost of a chocolate bar, which costed $0.10 in those days. At 20 cents per comic, that should have meant, if I got hold of a dollar, that I should have been able to get 5 comics for a dollar. It should have been that way. . . . But Americans like to make tax paying as painful a process as possible. Every Spring Americans get super stressed trying to fill out the income tax form and I am sure many have seen this play out in sitcoms through the years. But unlike other countries, in the States, sales tax is tacked on on top of the labeled price, not included in it. So a dollar bought me 4 comics and some change. Then a period of inflation began under president Nixon. Chocolate bars became slightly larger and rose to $0.15 and comics added a couple of pages and rose to $0.25 each. Again, this should have been 4 for a dollar. Instead, it was 3 for a dollar and some change leftover.
Every pharmacy, or 7-11 small store had a rotating rack that would hold more than 50 different comics within its thin frame. And I was very dependent on the good will of parents to buy me that comic I wanted so bad. Often I had to choose one over the other as was the case for most kids growing up. So I chose not to find out what happened with the Avengers and the Space Phantom, because I wanted to see Quicksilver and the Human Torch fight over Crystal. Most comics stories were two of three issues long and I would often miss the beginning or conclusion of a story, after all it is hard to develop consistent buying patterns as an infant with no disposable income! There were a few instances where I was able to get every issue of a particular comic for several months in a row. Because if a story lasted longer than one issue, it would be a whole month before I got to see what happened next.
I was just the right age to be coming in at the very beginning of a lot of Bronze Age things. My very second Avengers story was based on a idea suggested by an intern named Chris Claremont, in which the Avengers fought the Sentinels. I came in at the beginning of the Defenders, and just before Steve Englehart began writing the Avengers and Captain America. I was there for the beginning of Jim Starlin’s run on Captain Marvel and Roy Thomas’ run on Fantastic Four.
I thought I liked particular characters. I didn’t realize that I actually like particular writers, including: Stan Lee (Fantastic Four, Avengers), Roy Thomas (Avengers, X-men, Fantastic Four), Steve Englehart (Defenders, Avengers, Captain America, Doctor Strange, Amazing Adventures featuring: the Beast), Steve Gerber (Defenders), and Jim Starlin (Captain Marvel). Because of this I missed things I would have liked and later discovered like Warlock (Jim Starlin), early issues of Master of Kung Fu (Jim Starlin and Steve Englehart), Guardians of the Galaxy (Steve Gerber) and Man Thing (Steve Gerber).
The Marvel Universe was much more coherent back then. It was only ten years old at that point and several writers had very long runs in the Silver age. Most notably Stan Lee and Jack Kirby, who did more than a hundred issues of Fantastic Four, as well as a long run on Thor and Roy Thomas who had very long runs on both Avengers and X-men. Comics would often reference events in past issues, and would often include a panel showing the events they were talking about with a footnote, indicating which issue they were referring to. Writers would spin very long subplots and then tell the next writer what they had been doing. So, for example, Roy Thomas had been laying clues for years that something was strange about the Vision. And it was years more before Steve Englehart finally revealed that the vision had been built from the android body of the original Human Torch.
Also, the Comics Code was loosening its’ grip a bit, allowing horror comics to be produced. DC mostly did anthology horror comics. (Swamp Thing was an exception) But Marvel was doing ongoing series featuring Dracula, Frankenstein, the Living Mummy, Werewolf by Night, Man Thing and the Ghost Rider. And Western and War comics were still around too.
But then, this era of my comics fandom came to an end, when I moved to a place where comics were not available. As a result, I missed things. But when I moved back, I returned to comics. Again, just in time.
hope you enjoyed reading, thank you for your time and please share, rate, review, comment and subscribe to be kept in the loop.
Mykal does a write up on the interesting comic Lords of the Cosmos and discusses why he feels people should get behind this Epic 80s comic and its Kickstarter .
It is not a mystery to anybody who ever browsed the posts of our blog that we are avid comic and graphic novel readers, me personally usually opting for more darker storytelling in the comics I read. When I stumbled across Lords of the Cosmos in a post on Facebook my interest was piqued and was curious to see what it was all about. The more I dug the more I discovered this awesome setting and the story behind the book itself. Learning that it was an entirely independent venture and to see that they managed to recruit some truly talented names in the industry told me I had to reach out to somebody from the project. I sent a message to Jason Lenox through Messenger and was pleasantly surprised when I read the reply that he would send me the EPK and all the materials I would need to do a write up for their new Kickstarter. What really made me happy was how I managed to get the two previous issues for review which I will individually do reviews for, but this post is to tell ya’ll about this awesome book and hopefully get more people involved in the story moving forward. It feels great to support something that achieves more than expected and Lords of the Cosmos deserves to have many more issues moving forward.
Lords of the Cosmos is the brainchild of co-creators Jason Lenox (Lovecraft P.I.), Jason Palmatier and Dennis Fallon (Plague) who wanted to publish something together that stood out. All three have experience within the industry and have no problem sharing their projects with other artists and talent so don’t be surprised when you see more names in the credits than usual. The drawing styles of all the artists come together to form these evocative images from page to page. The voice of the narrators through out prove that the writers and creators have a well developed and flushed out setting and know the direction in which they want the story to go. The grim tone and matching illustrations immerse you into Aiden. Each issue comes with several stories, each depicting backstories and different events on Aiden and how it impacts the present. I can say that it has been a while since I read such good writing and seen such illustration from an independent and have decided to pledge to the Kickstarter because here at Nerd Dimension we support what we like.
While doing my research on Jason I managed to find his interview on ‘Wasted Local Talent’ which gave me some more insight into his story and how hard he has been working in the industry. Knowing that he genuinely wants to deliver a good product while balancing his duties as a husband and father allowed me to get more a feel for this independent creator. His relentless work ethic and kind heart casts him as the quintessential good guy all us nerds should not only encourage but learn from. Jason has never had a cushy job working fulltime for one of the big publishers, so he decided to work towards making and releasing his own product. Sure, it is not easy setting off on your own but Nerd Dimension was started to be able to motivate and connect more creators and fans and hopefully be able to assist with efforts such as this Kickstarter. What is the point if every blogger only covers what is new and ignores the indie scene which 9 out of 10 times will scratch that itch called ‘craving for originality’ much more than the newer comics you can buy.
To avoid spoiling the story for everybody I will just give you a quick rundown of the setting in my humble yet less prolific prose. Aiden is a planet where magic and science have formed a twisted yet symbiotic harmony where two contradictions are fused together, and in Lords of the Cosmos it is done very well. The planet is home to different races including goblins, mutants, humans and aquatic beings so there is no shortage of diversity. The look and feel is that of the 80s and as Jason Lenox describes himself ‘is Metal’ which has some Mad Max moments while remaining planted in the realms of space fantasy. The characters all share harsh and grim origin stories and the planet is an active participant in the narrative in a way I have perhaps only seen in film and the team of Lords of the Cosmos really did a good job of showing it on the page. The artists do not shy away from blood and gore and the new take on races that populate the planet make it unlike any other comic I have read so far. The black and white insides give me that familiar feel of older Warhammer comics, Dylan Dog and Dr. No so it really did take me back to my childhood. All in all, I cannot recommend this Kickstarter and series enough and below I will include what Jason and his guys say about this Epic 80s series that’s coming out in 2020.
The Kickstarter as of this time is at 75% of reach their goal of 4000$ and I urge people to support! Jason Lenox was wise in his approach to crowdfunding and has integrated fan feedback and continues to post regular updates for backers to be in the loop. The different tiers each offer cool stuff including your name mentioned just for contributing a few bucks makes you as the reader feel part of the success story.
Welcome to the exciting and dangerous Aiden, the world of the Lords of the Cosmos! In the third issue the team adds depth to our heroes’ backstories as the Lords of the Cosmos try to bring order to a world that run afoul with both magic and technology. We want you, dear reader, to join us as we connect the dots from Aiden’s ancient past to the present-day conflict between the evil Umex and his arch nemesis, Aegeus, the mysterious leader of the Lords of the Cosmos.
This issue will contain 36 black and white interior pages including part three of the main story (11 pages) that picks up right where the issue two cliffhanger ended. It includes two short stories (22 pages in total) covering different aspects of the planet Aiden and detailed scale drawings for both Disciples of Umex and the Lords of the Cosmos by superstar artist Jens Bengtsson. We have created two main covers and four variant covers for this issue, but just in case that’s not enough for you we always offer a sketch cover so your favorite character can grace the cover page.
Mike & Erik attend the Göteborg Comic-Con, highlights and their thoughts on the event
After the changes here at Nerd Dimension, one being my music career taking off just as creative differences and moving left us with no studio or staff to continue. Upon my return to the snowy north I found myself with some time on my hands between meetings I learned about the con in Göteborg that was coming up. I reached out to my new friend Erik and we decided that we would attend the con. It was my first con in Sweden and I was looking forward to checking out some of the stalls and hopefully re up on some books and gifts for loved ones back home.
What seemed interesting was that Gaten Matarazzo (Dustin from Stranger Things) and Alexander Ludvig (Bjorn from Vikings) would be there and I almost took my Stranger Things poster, but I didn’t in the end which I was glad about after the fact. Seeing such big names did make me wonder if the con manage to get some support from the big companies perhaps merch and giveaways. The comic artists who were there did get published by the big names but they were not any we were familiar with and when I arrived they did not seem too keen on talking as no one was cuing for them. Regardless of the lineup my seconday motive for attending was also checking what the stalls full of preloved goodness had to offer as I had realized there was not much in the form of gaming or tabletop sessions that was organized.
Me and Erik grabbed burgers en route to the con and got sufficiently psyched about attending and the weather was very nice for Sweden in May. After finding the parking lot we walked past a decent amount of cosplayers, so many that I started thinking it would be packed wall to wall with fellow nerds. As we approached the entrance we hear country music and a van plugging a band while Spider-Man and some obscure Anime character are striking poses. Immediately I was thrown off by that and a pony dressed up as Batman brought up a question mark. Yes, you read that right. There was a pony in costume to the side of the convention center which also is next to the horse track. I guess it could be fun for the wee ones to have something else to do but I figured maybe Knights or Cowboys might have gone over better for a stead.
When we entered we did not see such a huge turn out, surprinsingly as I figured the one con of the year might have drawn a few more like minded folks. We purchased our day passes and entered the convention area. First thing I notice are some stalls with sharply dressed people who looked like they worked at an electronics chain but none of them seemed to be pushing any hardware. A few animantion companies, but nothing that drew our attention or stood out as something interesting. We get to the center of the convention hall, noticing that the space was not really used up to its fullest with corners walled off flimsly. It looked pretty vacant other than a long cue of cosplayers waiting for the contest which really was the majority of the attendees we would later find out.
Me and Erik continue deeper into the convention center and find the gold we were searching for. We find a few comic book vendors and obviously I hit big so expect more comic reviews. Nostalgic Comics had a great selection and had fair pricing on certain books so after getting a few I slid over to the next stall and found shelves of anime DVDs and BluRays. I found a few DVDs that looked interesting but the prices were were pretty high even for the regular DVD collections so unfortunately I had to pass on those purchases.
Concerning gaming we managed to find a second game store operation working mostly online and at conventions which had interesting items including memory cards and other smaller console accessories which were fairly priced. I am considering getting a retro console to catpture some game footage and did buy a Gamecube game for 10$ which seemed OK considering you can’t find too many of them out here in Sweden. Erik purchased some Playstation 2 games and a memory card along with some comics.
I was disappointed with the lack of vendors present at the con and there was no big Sony, Microsoft or Nintendo stalls plugging any games and HBO sent a few promotional models and props but other than that I felt the content was lacking and we were done in 4 hours and that was with us taking our time. There were some interesting exihbits for Swedish authors which I felt was nice to see, always promising seeing independent authors get some shine. I found classic Dylan Dog collection prints but they did not have them in English so I passed.
Before leaving we wanted to check out the cues for the actors and saw that the price was north of 50$ so I was really glad I did not bring my poster. Moving forward we decided to make our way back to Kungsbacka all the while discussing some of the shortcomings of the con and the potential it had.
I would have to give them credit for continuing to keep the event going but I feel they should get more content including workshops, displays and even performances. The lack of content just disappointed me, I mean why could they not have at least held a few tournaments in Street Fighter or have Marvel vs Capcom etc. Maybe schedule a screening of something perhaps but it seemed like the con fell short of giving us enough selection in how to spend our money. There was one vendor selling consoles and games and there was no other real gaming presence. The kids seemed to have a good time but there was definitely more that could have been done to keep them entertained. I mean why not have had some tables to play Marvel Legendary and other comic related board games. Just a few ideas should the organizers find this article. Seeing as we only attended the one day I can only give an impression but seeing as we were there for what looked like the big day it is safe to say I did not miss anything ‘big’ so my grading will not be too harsh.
I give the con a grade of 5 out of 10 if for nothing the facilities were clean, parking large enough etc. and there were enough vendors for people looking for deals and hard to find comics could make off like bandits.
We hope that Hero Con tries to integrate more gamers and nerd culture into the next Con, perhaps reaching out to gaming clubs and groups to GM sessions on day or host board games. When I was organizing a Con in Croatia which was the first Con in Dalmatia of its kind we managed to sell board games, have people playing board games and even getting a movie screening. You do not want your con goers to leave unhappy or feel bored. The price was not too expensive but if I was to be honest I did not get much out of it and Im deep into the culture so I can only imagine the disappointment on some of the visitors who may have left without anything memorable including the experience.
Hope that you enjoyed this post and look forward to reading some of your comments. Were you present at Hero Con? Which Cons do you recommend in Europe? Let us know and until next time, Quest Strong and enjoy your roles.
Nerd Dimension bring you a review of the award winning first volume the internet were talking about. Have Image reclaimed the throne for different and dark again?
I first learned about Saga through some of the pages I am a member of on social media and saw other members uploading panel pictures and praising this book as something the industry has been needing for years. I had not heard Image were planning to come with something big in ages and missed the first run but then again I am biased. To this humble blogger their best work will always be their franchise player, Al Simmons aka Spawn (something I recommend to anybody looking for a darker comic and anti-hero dishing out tons of carnage). Image developed a reputation for publishing the books the other big companies shied away from.
When I decided to do some research it seemed to be a Space Opera meets Fantasy as you have two protagonists fleeing with a baby across space while being chased by the two of biggest armies in the universe. Did not seem too original, granted, I still decided to keep digging and especially with all the great reviews I had read. I learned that the writer, Brian K. Vaughn had worked for both DC and Marvel comics in his career, writing for X-men, Green Lantern, Batman, Spider-man and Captain America. As well as working with big names in the world of comics he also worked on 3 seasons of ABCs smash ‘Lost’ and worked on Showtimes adaptation of Stephen Kings ‘Under The Dome’ I was surprised to see that his illustrative counter part and partner in comics, Fiona Staples was nowhere near his status or caliber. When I was googling her and trying to find out more about her I did not see her tied to any of the major titles or franchises.
It was not until I was in Comics Heaven in Stockholm when I managed to get my hands on a hard copy and immediately fell in love with the artwork. It looked good and my research told me what the story was supposed to go like. I avoid reading spoilers for anything including comics as to best experience the book. I read the volume in one sitting and was immediately hooked by the first chapter. The way Vaughn created this interesting setting with far from perfect characters was interesting. The conflicts and set up is done just right and the subject matter is not for kids. One of my favorite characters has got to be the Freelance ‘The Stalk”. The adult content of the panels was refreshing to see coming from a big publisher but it was not cheap if you understand what I am getting at. They did not use nudity of obscenities to mask a poor plot, it all comes together like a great stew sprinkled with just enough to make it a hearty read. The 13 awards the book received in 2013 only reinforces my claim of the quality of this first installment.
It was interesting to me how the writer managed to create these characters who did fit certain RPG archetypes yet managed to have them come off as unique to his setting. The language used by the different players in this grim universe adds a dose of reality along with slight twists that actually make sense. Not being a big fan of campy comics I see myself continuing to read this series.
The things I did not like was the lack of explanations for humans, it appears that regular humans do not seem to play a big role in this setting and I sadly cannot divulge much more without spoiling the first issue. The coloring at times seemed a little dull but not enough to put you off from reading. I do see the coloring as an aid for setting the tone but still I would have preferred different palettes for some of the scenes. Now a minor warning to some, this is not capes and chaos but rather a mash up of several modern genres by splicing together high sci fi, low fantasy, intrigue and a hefty load of dystopia.
All in all I give this first volume:
7.5 out of 10
Conclusion: Saga has succeeded in being a fresh and did manage to get the comic community talking and has maintained it fanbase and following years after the release. When other books fizzle out or fail to keep the pacing Vaughn managed to script a book that reads like a movie and Staples delivers panels that match that narrative. People coming to this book will have a different experience from the usual and I urge those who enjoy Sandman and Preacher to skim through some of the pages as it is not the run of the mill book.
So until next time, never dog ear your pages when there is always a receipt lying around to be used as bookmark. Just be sure it is not the bill from the BDSM spot you went to last week.
The nerds return with another throwback installment in which we tackle many issues and of course go overboard with our sound effects and trolling. Apart from giving listeners our opinions on the listed below we through in our specific brand of humor as to offend only the most sensitive of listeners. We try to not make time sensitive content so that you will never feel like you are keeping up with a trend or listening to another pod-casting reviewing the newest products. By not having sponsors we have the liberty of talking about what we want, the way we want and pick and chose topics we feel may not have been discussed enough or from our position. In between day jobs, shows and other day to day BS we have to deal with we gotta vent somewhere about the shit we love so enjoy as we talk about:
– D&D Shadow Plague (Comic Review)
– Fairy Tale Fights Review (Xbox 360)
– Shadows Over Camelot (Board Game Review)
– Book Recommendations
– Apollo still hating on flat chested actresses portraying Wonder Woman !
And of course over the top sound effects !!!
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Upper Decks smash is reviewed. Capes, Crime Fighters and Cards, lots and lots of cards !!!
This review was years in the making and I wanted to play through the game enough times before passing judgement on something I was excited about for so long. I was hyped about it when I first heard of the concept of a coop Marvel game, something to play with friends that was not miniatures on a board and had more possibilities. Granted I was not a deck-builder fan at the time but it sounded like something I could enjoy. More importantly I wanted my group to have played a few hands to see how players of different levels of experience felt about it. A game with hundreds of cards and new mechanics may be fun for an avid gamer but a newbie might be overwhelmed by all the things they have to remember.
The game is pretty popular from the amount of expansions (11 at present) that continue to be print and with Comic Culture and Nerd Culture being at an all time peak I felt something like a COOP deck builder required us to be able to give an accurate, fun and informative review. I saw a lot of Youtubers discussing it, lots of reviews but it was one of those games that was not so popular in Croatia so at the time of its release it did not get such a push I guess in the Eastern European markets. I digress. Nevertheless I was syked to play it after reading and hearing mixed reviews I still went in hoping for the best. Upper Deck are not usually associated with board games as many of my peers recall them from sports trading cards and memorabilia so it had me curious to see how they would fair in this new realm. To clarify I would like to state that I was not big on deck builders or card games at the time so this was a recent purchase after I had played a few more card games .
Having new players and a bigger place meant I could get back to boardgaming and this is a game I felt I never quiet played enough of. The first time I played it was in Split with my close friends and guild brothers Boris aka Moses and Ivan aka the Apache in a small apartment an wound up playing it on the floor! So my first impression was that I needed space to run it. I recently played it at the new place with my girlfriend and fellow Nerd Dimensioners Apollo and Gustonius. I purchased the game at Dragons Lair in Kungsholmen Stockholm. The price did catch me a little off guard considering that it is not the newest title however the artwork on the box and the shape of it made for easy storage and display piece . Seeing the amount of expansions already available indicated to me that this game obviously is still selling well when so much added content is still being released.
The base game contains 500 cards in total, a gameboard and manual. Upper deck threw in a ton of free dividers so you can label all the heroes, villains, schemes etc as to make it easier the next time you play. WARNING ! This game will take time to prepare and explain and I suggest you play it with 3 before playing five. After you organize the infinity deck of cards you can build the decks which go on the board. The board is good quality and straightforward with authentic artwork. Upper Deck saw to it that the S.H.I.E.L.D. Helicarrier and reaming flavor added to the game. The manual is short and simple, big enough text and pretty easy to understand after you flipped through it.
Included is how to- run your very first game and other ways to run the villains so that you can easily setup the henchmen and masterminds. The mechanics involved players drawing from different decks to either build their own deck or to play their hands on the table. You combat bad guys by playing different shield cards which serve as a currency or attack points and your goal is to prevent bad guys from escaping and destroying the master minds. The game is not the easiest and you will be knocked around but it does balance out as you start taking villains off the board. The developers and designers created a beautiful game and made sure that each game will be different. The mechanics do take a couple of hands but you will know what you are doing after 3 games and will be able to explain to any new players you wish to include in the crime fighting fun.
After playing enough games I did start feeling that I was playing the mechanics more than I was fighting bad guys but in all fairness it is a deck-builder game not a classic boardgame. Luckily I had purchased the Deadpool Expansion which was not expensive and added more cards and made for some interesting combinations. This being a review of the base game I will say that despite have 500 cards the game did feel like it was more mechanics and it did not give me enough options to make it more of a game that I could play say twice a month. 7 Wonders does this well where you get enough flavor and options out the box and it gets people back to the table because it is engaging despite being a competitive game. When I purchased the Dark City expansion I saw that it allowed for more options and added mechanics which did make the game harder but in return the scales did tip back in the players favor with better cards and characters. The base game should have included a few more things and with the price tag I would have preferred a mat instead of a board for conveniences sake.
All in all Marvel did deliver a fun deck-builder that you can teach kids and adults could still enjoy as it has moments where it does feel a little pokerish yet maintains a very enjoyable team aspect. Working together, letting the next player get a certain hero so they can deliver a harder hit. It does have a competitive option where you count up the amount of damage done and cards in your deck to determine who earned the most points which also can spice it up. This is a game which needs sleeves and expansions so be prepared to dish out some coin for it if you want to truly be able to enjoy the game. The cards will get worn out and the expansions keep you and your players more interested. As a stand alone it can prove fun for a regular group but is not something we recommend for smaller groups as we feel it plays best at 4-5 players.
*Ruling: Despite the great artwork the game is a considerable investment for a game that will not have the same feeling after 20 games. The mechanics can be mastered but for new players it can take a couple of games.The Legendary system has been applied to everything from Buffy to Aliens so it is not that the system is bad but I felt there would be more flavor in the base game. However the rating jumps higher when you add the expansions so subscribe to see which ones we liked and which ones we felt did not add much.
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Find out more about your favorite anti hero, how he was created and how big he was for comics.
Growing up in the 90s and 00s I was lucky enough to have spent my young and formative years with my head in a comic and good hip hop in my Walkman (a portable music playing device for playing cassette tapes). The 90s to me will always be larger than life production, gritty writing and an age of wonder to me. I mean consoles, arcades, new comics, tv shows and blockbuster action movies were coming out non stop. So before we get into one of the greatest anti hero’s of all time allow me to set things up.
In 1992 Batman: The Animated series was on the air which would later be the dubbed the best animated series of all time. Sega & Nintendo buttons were being mashed and Activision’s original company Mediagenic filed for chapter 11 bankruptcy. This is the time in the aftermath of Frank Miller‘s legendary ‘The Dark Knight Returns‘ and Alan Moore’s masterpieces ‘The Watchmen‘ and ‘V for Vendetta‘ meaning comics witnessed a shift into more adult content with darker stories, sex and just grittier settings. Also remember that readers saw Superman die in 1993 and Venom get his own comic (interesting seeing as he was designed by Todd MacFarlane). I say this so that a reader can attempt to envision the time and feel of that era that would later be dubbed The Dark Age or Iron Age of comics.
Todd MacFarlane and Image Comics
Todd MacFarlane earned recognition first for his work on Marvel’s ‘The Amazing Spider-Man’ comic staying through the 80s for 28 issues and illustrated the first full appearances of the super villain ‘Venom’ as Edie Brock. The Canadian cartoonist and artist did not come out of nowhere, himself siting that he sent out more than 700 submissions in pinup size with next to no reaction from the publishers, mostly rejections. When he did get put on by the giant publisher he became a superstar in the world of comics. He would eventually part ways with Marvel due to their ‘work for hire’ policies towards their artists, in short they never got percentages of sales or retained any Intellectual Property for the duration. Todd would join forces with other disenfranchised artists from the big publishers including: Jim Lee (X-men), Marc Silvestri (Wolverine) Jim Valentino (Guardians of the Galaxy) to name a few and veteran writer Chris Claremont (Uncanny X-men). This group would reduce Marvel’s share price by $3.25 per share and they never turned back. Todd would mention in his own comics that he believed that artists deserved to be treated with respect by the publishers who made millions off their talent and not feel ripped off when a business relationship ended. Together Image comics would publish some of the best titles in comics including : Spawn, Witchblade, The Walking Dead and Saga. Image comics not only put out good product by renown artists but took a stand against corporations, their charter best says it:
Image would not own any creators work; the creator retained it
No partner interference either financially and creatively.
The birth of Spawn
After a life of full of murder, betrayal, pain and espionage serving his country he would get promoted to top assassin for the C.I.A. after saving the life of the president. Al is then murdered, by whom he knows not so during his journey through the inferno that is hell he makes one last plea, screams and begs for a chance to see his wife Wanda again. Needless to say making deals with demons never bodes well for the one signing on the line so Al returns to Earth, face looking like a badly burned burger drowned in scabs…yuck would be an understatement. Al is in a new body as his mind is tormented by flashbacks and memories of his great love. While trying to put all the pieces together he decides to crash in the alleys while becoming the protector of the homeless in the Bowery, a run down hood in New York. Gradually he learns he got stiffed in his deal returning 5 years after his death, his best friend knocked up his widow and he was celebrated a hero…I know, and believe me it get’s worse. I am trying to not spoil of the story or giveaway too much but I can say that every panel is worth the paper it’s printed on. Spawn means a lot to me because it challenged me as a young reader, opened my mind to new horizons concerning creativity and imagination. I mean hot angels waging war with demonic lords with New York City as the backdrop most of the time. Spawn fights Predators, Xenomorphs to Gotham’s caped crusader himself. Even the supporting cast are written well as you begin to empathize and relate to certain characters. Spawn is an ever evolving character and his universe is by far one of the most sinister in comics. Be sure to check out the first couple of issues and below I will include a link for you lazy cats out there who would rather watch the show. The movie was meh, but the HBO is a lot better and will give you a limited yet good idea of what to expect from the literature.
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